All published quests
Page 5 of 6 — 238 adventures total. Back to newest · Quest board
- The Broken Bridge
A vital bridge connecting two regions has collapsed, cutting off trade and isolating communities. The local authorities need help either repairing the bridge quickly or finding an alternative route. H…
- The Dream Thief
People throughout the city are losing their ability to dream, leaving them exhausted and depressed. A creature that feeds on dreams is responsible. Track it through the dream realm, confront it in its…
- The Last Stand
A remote outpost is under siege by a horde of monsters. The defenders are running low on supplies and hope. Reinforce the defenses, coordinate the troops, and either break the siege or help the outpos…
- The Shadow Market
A black market has appeared in the city's underground, trading in forbidden magic and stolen artifacts. The city guard needs someone to infiltrate the market, identify the ringleaders, and shut it dow…
- The Clockwork Menace
Mechanical creatures have been emerging from an abandoned workshop, attacking anyone who comes near. The workshop's owner disappeared years ago, but their creations continue to follow their last comma…
- The Guild War
Two rival guilds are on the brink of open warfare over a disputed territory. The conflict threatens to spill into the streets and harm innocent civilians. Mediate between the factions, uncover the tru…
- The Whispering Stones
Ancient standing stones have begun whispering prophecies of doom. The local druids are divided: some want to destroy the stones, others believe they must be understood. Investigate the source of the w…
- The Frozen Heart
A powerful artifact—a heart of ice—has been stolen from a temple. Without it, the region's weather grows increasingly harsh. Track the thieves through the snow, recover the artifact, and return it bef…
- The Price of Power
A young mage has made a deal with a demon for power, but the price is higher than they realized. The demon is now collecting souls, starting with the mage's loved ones. Help break the contract, save t…
- The Lost Expedition
An archaeological expedition went missing in the mountains weeks ago. Their last message mentioned discovering an ancient temple. Follow their trail, navigate the treacherous peaks, and find out what…
- The Mirror's Reflection
A magical mirror in an abandoned mansion shows not the viewer's reflection, but their greatest fear. Those who look into it too long become trapped in the mirror's world. Enter the mansion, free the t…
- The Divided Council
A town council is split on a critical decision, and their deadlock is preventing action on a growing threat. Use diplomacy, investigation, and persuasion to break the stalemate and unite the council b…
- The Locked Library
A scholar needs a rare book from a library that has been magically sealed. The only way in is through a series of riddles that test knowledge of history, magic, and literature. Solve the puzzles, retr…
- The Beast in the Blizzard
A massive creature moves within a perpetual blizzard that has settled over the northern pass. Travelers are disappearing, and the storm is spreading. Enter the white-out conditions, track the beast, a…
- The Cursed Coin
A single gold coin is causing chaos in the marketplace. Anyone who touches it becomes obsessed with wealth, abandoning their duties and families. Track down where the coin came from, break its curse,…
- The Mapmaker's Last Work
A renowned cartographer died before completing their final map. The unfinished piece is said to lead to a legendary treasure, but the missing sections are scattered across dangerous terrain. Collect t…
- The Stolen Sunrise
The sun hasn't risen in three days. A dark mage has captured the dawn in a crystal orb, keeping the land in perpetual twilight. Journey to their tower, navigate through shadow creatures, and restore t…
- The Forgotten Promise
A ghost appears to the party, bound by an unfulfilled promise made decades ago. They cannot rest until their word is kept, but the person they made the promise to has long since died. Track down the p…
- The Icebound Ship
A trading vessel has been trapped in ice for months. The crew is running low on supplies, and strange sounds echo from the frozen waters below. Break through the ice, investigate the source of the dis…
- The Broken Oath
A paladin's broken vow has caused their divine powers to fade, leaving them unable to protect a village from marauding undead. Help them either restore their oath through a quest of redemption or find…
- The Silent Monastery
A remote monastery has fallen silent. When the party arrives, they find the monks frozen in place, mid-prayer. The monastery's bell tower holds the key to their condition, but reaching it requires sol…
- The Wandering Merchant's Debt
A traveling merchant owes a debt to a dangerous crime syndicate and needs protection while gathering the payment. Escort them through dangerous territory, negotiate with creditors, and decide whether…
- The Empty Vault
A bank vault has been robbed without any signs of forced entry. The only clue is a single snowflake that never melts, left behind on the floor. Track down the phantom thief who can phase through walls…
- The Thawing Archives
The royal library has been frozen solid by an ancient spell. As winter begins to wane, the ice is slowly melting, but it threatens to destroy centuries of knowledge. Enter the frozen stacks, solve the…
- The First Resolution
A magical contract appears in the town square, binding all who sign to complete their New Year's resolutions. However, the contract is cursed—those who break their vows are transformed into statues. H…
- New Year's Unraveling
A town square timepiece counts down to midnight, but each chime erases an hour from the past year. Solve the clock's riddle, restore the stolen time, and ring in the new year without losing memories.
- The Last Shipment South
Before the mountain pass closes, a caravan must carry rare herbs south. Bandits, avalanches, and thin bridges stand between the party and the other side. Decide what to leave behind when the wagons gr…
- Fire in the Frost Fair
The river ice fair is bustling when a fire elemental bursts from a brazier. It melts the ice, threatening to sink stalls and revelers. Contain the blaze without cracking the entire river sheet.
- The Shattered Crown
A frost giant jarl's crown broke into shards scattered across a glacier maze. Collect the pieces while rival clans race you, then decide whether to return the crown or claim its power for yourselves.
- Lanterns on the Lake
A lantern-floating ceremony is plagued by will-o'-wisps that mimic the lights and lure boats to jagged rocks. Distinguish friend from foe, guide the boats safely, and find who bound the wisps to the l…
- The Long Night Patrol
A patrol vanished while escorting a reindeer herd through the dark tundra. Tracks show signs of sleds dragged into a crevasse. Descend the icy ravine and rescue them before the next storm buries the t…
- Gift of the Ember King
On solstice morning, a crate appears by every hearth containing the same locked box. Opening them all at once will summon the Ember King—either grateful or furious. Coordinate the town, choose to open…
- Carvers of the Deep
Miners unearth a vein of glowing ice that sings when chiseled. The more they carve, the louder the song that calls frost wights. Decide whether to seal the mine or bargain with the spirits for safe ha…
- Midwinter Masquerade
At a noble's masked ball, guests swap faces each hour due to a cursed chandelier. Unmask the saboteur, keep alliances straight, and prevent the duke's assassination before the final dance.
- Thawing the Hearth
A homestead's hearth fire refuses to light, leaving the family freezing. A mischievous coal sprite stole the flame to build its own tiny throne. Negotiate or fight for the return of the spark.
- Crystal Choir
Icicles hanging from a canyon sing when struck, opening a hidden vault. Rivals race to harvest the crystals first. Solve the musical puzzle to claim the vault while keeping the canyon from collapsing.
- The Wolf of Solstice Eve
A dire wolf cloaked in aurora hunts anyone carrying firewood. Locals say it is the spirit of winter offended by iron nails in the bonfires. Appease the spirit or drive it off before solstice night.
- Candlelight Covenant
Every candle lit in town whispers a different truth. Someone swapped the wax with oracle tallow. Use the visions to stop a cult ritual—or risk the truths causing panic in the streets.
- Icicle Prison Break
A political prisoner is held in a fortress carved from a glacier. The walls reform when chipped and guards skate between towers. Plan a slick escape before the next snowstorm seals every exit.
- Letters that Never Arrived
Snowed-in messengers beg for help. Their satchels are cursed so every road leads back to the same hill. Break the loop, deliver the letters, and discover who hexed the post to stop one particular note…