The Merchant's Maze
A wealthy merchant dies, leaving their fortune hidden in a hedge maze that rearranges itself hourly. Heirs, creditors, and treasure hunters flood in. Some emerge empty-handed. Some don't emerge at all. The maze is growing, consuming adjacent properties. Map the pattern, reach the center before the maze reaches the town, or burn it all and face the wrath of those still inside.
Suggested NPCs
Aerendil Sunbeam
- Elf
- Other
- Adult
Role
- Occupation
- Amphitheater stage manager
Character
- Motivation
- Building wealth and reputation
- Personality
- Cheerful mortician who hums at work
- Background
- Merchant dealing in rare goods
Details
- Quirk
- Collects interesting pebbles
- Speaking style
- Uses fey euphemisms for death
- Private fear
- Mirrors that reflect too long
- Secret
- Cannot die until they finish one last apology
- Signature item
- Satchel of seeds that grow overnight
Aerendil Moonwhisper
- Elf
- Female
- Adult
Role
- Occupation
- Wedding negotiator
Character
- Motivation
- Building wealth and reputation
- Personality
- Hot-tempered and volatile
- Background
- Merchant dealing in rare goods
Details
- Quirk
- Mispronounces one common word on purpose
- Speaking style
- Speaks in formal third person
- Private fear
- Their reflection disagreeing
- Secret
- Hired the monsters to raise property values
- Signature item
- Brass key that warms near hidden doors
Aerendil Nightstar
- Elf
- Other
- Adult
Role
- Occupation
- Icehouse curator
Character
- Motivation
- Building wealth and reputation
- Personality
- Suspicious and cautious
- Background
- Merchant dealing in rare goods
Details
- Quirk
- Laughs a beat too late at jokes
- Speaking style
- Uses weather as small talk always
- Private fear
- Being laughed at by children
- Secret
- Swapped places with their twin years ago
- Signature item
- Satchel of seeds that grow overnight