Gift of the Ember King
On solstice morning, a crate appears by every hearth containing the same locked box. Opening them all at once will summon the Ember King—either grateful or furious. Coordinate the town, choose to open or destroy, and face the outcome.
Suggested NPCs
Wesley Blackwood
Human Male Adult
Motivation: Building alliances between factions
Personality: Wise and patient
Background: Watchmaker with perfect precision
Quirk: Insists on shaking hands twice
Speaking style: Ends statements with is that clear
Private fear: Birds gathering silently