Gift of the Ember King

On solstice morning, a crate appears by every hearth containing the same locked box. Opening them all at once will summon the Ember King—either grateful or furious. Coordinate the town, choose to open or destroy, and face the outcome.

Suggested NPCs

Quintessa Brightblade

  • Human
  • Male
  • Adult

Role

Occupation
Solstice timekeeper

Character

Motivation
Ensuring no child grows up as they did
Personality
Kind-hearted and generous
Background
Monster hunter with a long list of scars

Details

Quirk
Names every horse they meet
Speaking style
Talks faster when the sun is high
Private fear
Crowds during festivals
Secret
Has never slept—only trances in daylight
Signature item
Knife that cuts only rope and promises

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